Core Design expressed interest in remaking the original game back in 2005 before the studio lost the license.
In 2007, players saw a re-imagining of the original Tomb Raider titled Tomb Raider Anniversary by Crystal Dynamics. From its humble beginnings, Tomb Raider has seen several changes in both developers and reboots over the past several decades. The first major shift was the end of the Core Design era, with Tomb Raider: The Angel of Darkness, released in 2003, being the final nail in the coffin. Three years later, Lara Croft received a make-over and retcon with the release of Tomb Raider Legend. Its sequel, Tomb Raider Underworld, was released in 2008. The third, and current, reboot in Lara's story took place in 2013 starting with the aptly named Tomb Raider. The Tomb Raider series first had its beginnings in October 1996 on the Sega Saturn in Europe, with the Sony PlayStation and MS-DOS versions releasing the following month.